29 April 2010

New Go Zero Forum in Construction

Good news to all Go-Bloggers,

We will have a new Forum in the Future.
Our New Forum is still in Construction and Development.
We hope to get it all working in the near future.

Forum URL:
Go-ForumZero.forumotion.com

Thanks for the Supports anyway.

Final Fantasy 13 to Use "Nearly 100%" of PS3

Square Enix producer says that Final Fantasy XIII push the PlayStation 3 to its limits.



With all the supposed challenges presented by the complex PlayStation 3 hardware, it could be surprising to hear that the first Final Fantasy game to hit the system will nearly max out the console’s potential -- at least that’s what Final Fantasy XIII producer Yoshinori Kitase said in a recent interview with Japanese magazine Dengeki PlayStation 3.

According to Kotaku’s translation, Kitase responded to a question regarding the how much the PS3’s power will be tapped by FF XIII by saying, "Doesn't the demo use about 50 percent of its power? Of course, I think the retail version will make use of nearly 100 percent."


No Surprises Here, But Crysis 2 Looks Best on PC

Time to make sure that your gaming rig is Crysis 2-ready, because people will be asking you.
It's no secret that Crytek is spending some time to make sure that Crysis 2 will be one of the best looking games on consoles, but make no mistake, it will still look the very best on the PC.
That should have never been in question, but recent technical demonstrations have taken place on the Xbox 360 and PlayStation 3, which potentially worried the PC faithful. Crytek CEO Cervat Yerli says there's nothing to be worried about.
"PC is the best looking version, yeah," he answers, in a CVG story. "But if I had shown it on PC, it would have been like... okay, Crysis 2 is on console, but they're not showing the console version. So we wanted to go with console."


StarCraft II Beta Wings of Liberty


StarCraft was released for the PC more than 10 years ago, at the end of March 1998. One of the Terran tutorial levels involved a simple survival objective of staying alive for several minutes against endless swarms of Zergling attackers. The first time I played the game, it drew inevitable comparisons to Starship Troopers, a movie that had been released a few months earlier. It sounds ridiculous today, but watching all of those Zerglings onscreen in the mandatory 640x480 glory looked fantastic. Despite its graphical limitations, StarCraft has endured as a staple of the real-time strategy (RTS), genre and is arguably the most important RTS of all time. The game has sold about 10 million copies and has been outsold only by World of Warcraft and The Sims.